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Searched refs:NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h86 const GLint NUM_COMPRESSED_TEXTURE_FORMATS = sizeof(compressedTextureFormats) / sizeof(compressedTe… variable
DContext.cpp1241 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = NUM_COMPRESSED_TEXTURE_FORMATS; break; in getIntegerv()
1308 for(int i = 0; i < NUM_COMPRESSED_TEXTURE_FORMATS; i++) in getIntegerv()
1443 return NUM_COMPRESSED_TEXTURE_FORMATS; in getQueryParameterNum()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h163 const GLint NUM_COMPRESSED_TEXTURE_FORMATS = sizeof(compressedTextureFormats) / sizeof(compressedTe… variable
DContext.cpp1963 …case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = NUM_COMPRESSED_TEXTURE_FORMATS; retu… in getIntegerv()
2031 for(int i = 0; i < NUM_COMPRESSED_TEXTURE_FORMATS; i++) in getIntegerv()
2480 *numParams = NUM_COMPRESSED_TEXTURE_FORMATS; in getQueryParameterInfo()