Searched refs:NUM_COUNTERS (Results 1 – 2 of 2) sorted by relevance
42 ; GCDA-NEXT: %[[NUM_COUNTERS:.*]] = load i32, i32* %[[NUM_COUNTERS_PTR]]47 ; GCDA-NEXT: %[[ENTER_COUNTER_LOOP_COND:.*]] = icmp slt i32 0, %[[NUM_COUNTERS]]76 ; GCDA-NEXT: %[[COUNTER_LOOP_COND:.*]] = icmp slt i32 %[[NEXT_JV]], %[[NUM_COUNTERS]]
1490 NUM_COUNTERS = 4, enumerator1526 const int numCounters = NUM_COUNTERS; in iterate()1830 const int numCounters = AtomicCounterIndexingCaseInstance::NUM_COUNTERS; in createShaderSpec()