Searched refs:NUM_TEXTURE_TARGETS (Results 1 – 15 of 15) sorted by relevance
100 for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { in _mesa_alloc_shared_state()116 STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS); in _mesa_alloc_shared_state()338 for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { in free_shared_state()420 for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { in free_shared_state()
104 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { in _mesa_copy_texture_state()962 STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS); in alloc_proxy_textures()966 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in alloc_proxy_textures()1022 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { in init_texture_unit()1096 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in _mesa_free_texture_data()1102 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) in _mesa_free_texture_data()1126 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { in _mesa_update_default_objects_texture()
285 obj->TargetIndex = NUM_TEXTURE_TARGETS; /* invalid/error value */ in _mesa_initialize_texture_object()347 assert(obj->TargetIndex < NUM_TEXTURE_TARGETS); in finish_texture_init()1116 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in _mesa_total_texture_memory()1384 assert(index < NUM_TEXTURE_TARGETS); in unbind_texobj_from_texunits()1656 assert(targetIndex < NUM_TEXTURE_TARGETS); in bind_texture_object()1708 assert(targetIndex >= 0 && targetIndex < NUM_TEXTURE_TARGETS); in _mesa_bind_texture()1739 assert(targetIndex < NUM_TEXTURE_TARGETS); in bind_texture()
163 struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];169 struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];520 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { in _mesa_PushAttrib()528 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { in _mesa_PushAttrib()830 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in pop_texture_group()898 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in pop_texture_group()1803 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in _mesa_free_attrib_data()
899 NUM_TEXTURE_TARGETS enumerator1282 struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS];1302 struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];3234 struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];3237 struct gl_texture_object *FallbackTex[NUM_TEXTURE_TARGETS];
695 assert(texObj->TargetIndex < NUM_TEXTURE_TARGETS); in texture_view()
62 STATIC_ASSERT(ARRAY_SIZE(tex_targets) == NUM_TEXTURE_TARGETS); in tex_target_name()
144 assert(targetIndex < NUM_TEXTURE_TARGETS); in get_texobj_by_target()
75 assert(target < NUM_TEXTURE_TARGETS); in update_single_shader_texture_used()
254 STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2); in _mesa_is_proxy_texture()
150 struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS];
661 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in _mesa_meta_begin()1056 for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { in _mesa_meta_end()
84 STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); in _mesa_init_program()
251 assert(index - 1 < NUM_TEXTURE_TARGETS); in translate_texture_index()
6260 (gl_texture_index) (NUM_TEXTURE_TARGETS - 1)); in st_translate_program()