Searched refs:NV30_NEW_RASTERIZER (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_state_validate.c | 368 nv30->draw_flags |= NV30_NEW_RASTERIZER; in nv30_validate_point_coord() 388 { nv30_validate_rasterizer, NV30_NEW_RASTERIZER }, 390 NV30_NEW_RASTERIZER }, 395 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER }, 397 { nv30_validate_clip, NV30_NEW_CLIP | NV30_NEW_RASTERIZER }, 400 NV30_NEW_FRAGPROG | NV30_NEW_RASTERIZER }, 402 { nv30_validate_point_coord, NV30_NEW_RASTERIZER | NV30_NEW_FRAGPROG }, 421 { nv30_validate_rasterizer, NV30_NEW_RASTERIZER }, 423 NV30_NEW_RASTERIZER }, 428 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER }, [all …]
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D | nv30_context.h | 21 #define NV30_NEW_RASTERIZER (1 << 1) macro
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D | nv30_state.c | 201 nv30->dirty |= NV30_NEW_RASTERIZER; in nv30_rasterizer_state_bind()
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D | nv30_draw.c | 391 if (nv30->draw_dirty & NV30_NEW_RASTERIZER) in nv30_render_vbo()
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D | nv30_transfer.c | 267 nv30->dirty |= NV30_NEW_RASTERIZER; in nv30_transfer_rect_blit()
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