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1 #ifndef __NV30_SHADER_H__
2 #define __NV30_SHADER_H__
3 
4 /* Vertex programs instruction set
5  *
6  * 128bit opcodes, split into 4 32-bit ones for ease of use.
7  *
8  * Non-native instructions
9  *   ABS - MOV + NV40_VP_INST0_DEST_ABS
10  *   POW - EX2 + MUL + LG2
11  *   SUB - ADD, second source negated
12  *   SWZ - MOV
13  *
14  * Register access
15  *   - Only one INPUT can be accessed per-instruction (move extras into TEMPs)
16  *   - Only one CONST can be accessed per-instruction (move extras into TEMPs)
17  *
18  * Relative Addressing
19  *   According to the value returned for
20  *   MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
21  *
22  *   there are only two address registers available.  The destination in the
23  *   ARL instruction is set to TEMP <n> (The temp isn't actually written).
24  *
25  *   When using vanilla ARB_v_p, the proprietary driver will squish both the
26  *   available ADDRESS regs into the first hardware reg in the X and Y
27  *   components.
28  *
29  *   To use an address reg as an index into consts, the CONST_SRC is set to
30  *   (const_base + offset) and INDEX_CONST is set.
31  *
32  *   To access the second address reg use ADDR_REG_SELECT_1. A particular
33  *   component of the address regs is selected with ADDR_SWZ.
34  *
35  *   Only one address register can be accessed per instruction.
36  *
37  * Conditional execution (see NV_vertex_program{2,3} for details) Conditional
38  * execution of an instruction is enabled by setting COND_TEST_ENABLE, and
39  * selecting the condition which will allow the test to pass with
40  * COND_{FL,LT,...}.  It is possible to swizzle the values in the condition
41  * register, which allows for testing against an individual component.
42  *
43  * Branching:
44  *
45  *   The BRA/CAL instructions seem to follow a slightly different opcode
46  *   layout.  The destination instruction ID (IADDR) overlaps a source field.
47  *   Instruction ID's seem to be numbered based on the UPLOAD_FROM_ID FIFO
48  *   command, and is incremented automatically on each UPLOAD_INST FIFO
49  *   command.
50  *
51  *   Conditional branching is achieved by using the condition tests described
52  *   above.  There doesn't appear to be dedicated looping instructions, but
53  *   this can be done using a temp reg + conditional branching.
54  *
55  *   Subroutines may be uploaded before the main program itself, but the first
56  *   executed instruction is determined by the PROGRAM_START_ID FIFO command.
57  *
58  */
59 
60 /* DWORD 0 */
61 
62 /* guess that this is the same as nv40 */
63 #define NV30_VP_INST_INDEX_INPUT                                        (1 << 27)
64 
65 #define NV30_VP_INST_ADDR_REG_SELECT_1        (1 << 24)
66 #define NV30_VP_INST_SRC2_ABS           (1 << 23) /* guess */
67 #define NV30_VP_INST_SRC1_ABS           (1 << 22) /* guess */
68 #define NV30_VP_INST_SRC0_ABS           (1 << 21) /* guess */
69 #define NV30_VP_INST_VEC_RESULT         (1 << 20)
70 #define NV30_VP_INST_DEST_TEMP_ID_SHIFT        16
71 #define NV30_VP_INST_DEST_TEMP_ID_MASK        (0x0F << 16)
72 #define NV30_VP_INST_COND_UPDATE_ENABLE        (1<<15)
73 #define NV30_VP_INST_VEC_DEST_TEMP_MASK      (0x1F << 16)
74 #define NV30_VP_INST_COND_TEST_ENABLE        (1<<14)
75 #define NV30_VP_INST_COND_SHIFT          11
76 #define NV30_VP_INST_COND_MASK          (0x07 << 11)
77 #define NV30_VP_INST_COND_SWZ_X_SHIFT        9
78 #define NV30_VP_INST_COND_SWZ_X_MASK        (0x03 <<  9)
79 #define NV30_VP_INST_COND_SWZ_Y_SHIFT        7
80 #define NV30_VP_INST_COND_SWZ_Y_MASK        (0x03 <<  7)
81 #define NV30_VP_INST_COND_SWZ_Z_SHIFT        5
82 #define NV30_VP_INST_COND_SWZ_Z_MASK        (0x03 <<  5)
83 #define NV30_VP_INST_COND_SWZ_W_SHIFT        3
84 #define NV30_VP_INST_COND_SWZ_W_MASK        (0x03 <<  3)
85 #define NV30_VP_INST_COND_SWZ_ALL_SHIFT        3
86 #define NV30_VP_INST_COND_SWZ_ALL_MASK        (0xFF <<  3)
87 #define NV30_VP_INST_ADDR_SWZ_SHIFT        1
88 #define NV30_VP_INST_ADDR_SWZ_MASK        (0x03 <<  1)
89 #define NV30_VP_INST_SCA_OPCODEH_SHIFT        0
90 #define NV30_VP_INST_SCA_OPCODEH_MASK        (0x01 <<  0)
91 
92 /* DWORD 1 */
93 #define NV30_VP_INST_SCA_OPCODEL_SHIFT        28
94 #define NV30_VP_INST_SCA_OPCODEL_MASK        (0x0F << 28)
95 #define NV30_VP_INST_VEC_OPCODE_SHIFT        23
96 #define NV30_VP_INST_VEC_OPCODE_MASK        (0x1F << 23)
97 #define NV30_VP_INST_CONST_SRC_SHIFT        14
98 #define NV30_VP_INST_CONST_SRC_MASK        (0xFF << 14)
99 #define NV30_VP_INST_INPUT_SRC_SHIFT        9    /*NV20*/
100 #define NV30_VP_INST_INPUT_SRC_MASK        (0x0F <<  9)  /*NV20*/
101 #define NV30_VP_INST_SRC0H_SHIFT        0    /*NV20*/
102 #define NV30_VP_INST_SRC0H_MASK          (0x1FF << 0)  /*NV20*/
103 
104 /* Please note: the IADDR fields overlap other fields because they are used
105  * only for branch instructions.  See Branching: label above
106  *
107  * DWORD 2
108  */
109 #define NV30_VP_INST_SRC0L_SHIFT        26    /*NV20*/
110 #define NV30_VP_INST_SRC0L_MASK         (0x3F  <<26)  /* NV30_VP_SRC0_LOW_MASK << 26 */
111 #define NV30_VP_INST_SRC1_SHIFT         11    /*NV20*/
112 #define NV30_VP_INST_SRC1_MASK          (0x7FFF<<11)  /*NV20*/
113 #define NV30_VP_INST_SRC2H_SHIFT        0    /*NV20*/
114 #define NV30_VP_INST_SRC2H_MASK          (0x7FF << 0)  /* NV30_VP_SRC2_HIGH_MASK >> 4*/
115 #define NV30_VP_INST_IADDR_SHIFT        2
116 #define NV30_VP_INST_IADDR_MASK          (0x1FF <<  2)   /* NV30_VP_SRC2_LOW_MASK << 28 */
117 
118 /* DWORD 3 */
119 #define NV30_VP_INST_SRC2L_SHIFT        28    /*NV20*/
120 #define NV30_VP_INST_SRC2L_MASK          (0x0F  <<28)  /*NV20*/
121 #define NV30_VP_INST_STEMP_WRITEMASK_SHIFT      24
122 #define NV30_VP_INST_STEMP_WRITEMASK_MASK      (0x0F << 24)
123 #define NV30_VP_INST_VTEMP_WRITEMASK_SHIFT      20
124 #define NV30_VP_INST_VTEMP_WRITEMASK_MASK      (0x0F << 20)
125 #define NV30_VP_INST_SDEST_WRITEMASK_SHIFT      16
126 #define NV30_VP_INST_SDEST_WRITEMASK_MASK      (0x0F << 16)
127 #define NV30_VP_INST_VDEST_WRITEMASK_SHIFT      12    /*NV20*/
128 #define NV30_VP_INST_VDEST_WRITEMASK_MASK      (0x0F << 12)  /*NV20*/
129 #define NV30_VP_INST_DEST_SHIFT        2
130 #define NV30_VP_INST_DEST_MASK        (0x1F <<  2)
131 #  define NV30_VP_INST_DEST_POS  0
132 #  define NV30_VP_INST_DEST_BFC0  1
133 #  define NV30_VP_INST_DEST_BFC1  2
134 #  define NV30_VP_INST_DEST_COL0  3
135 #  define NV30_VP_INST_DEST_COL1  4
136 #  define NV30_VP_INST_DEST_FOGC  5
137 #  define NV30_VP_INST_DEST_PSZ   6
138 #  define NV30_VP_INST_DEST_TC(n)  (8+(n))
139 #  define NV30_VP_INST_DEST_CLP(n) (17 + (n))
140 
141 /* guess that this is the same as nv40 */
142 #define NV30_VP_INST_INDEX_CONST                                        (1 << 1)
143 
144 /* Useful to split the source selection regs into their pieces */
145 #define NV30_VP_SRC0_HIGH_SHIFT                                                6
146 #define NV30_VP_SRC0_HIGH_MASK                                        0x00007FC0
147 #define NV30_VP_SRC0_LOW_MASK                                         0x0000003F
148 #define NV30_VP_SRC2_HIGH_SHIFT                                                4
149 #define NV30_VP_SRC2_HIGH_MASK                                        0x00007FF0
150 #define NV30_VP_SRC2_LOW_MASK                                         0x0000000F
151 
152 
153 /* Source-register definition - matches NV20 exactly */
154 #define NV30_VP_SRC_NEGATE          (1<<14)
155 #define NV30_VP_SRC_SWZ_X_SHIFT        12
156 #define NV30_VP_SRC_REG_SWZ_X_MASK        (0x03  <<12)
157 #define NV30_VP_SRC_SWZ_Y_SHIFT        10
158 #define NV30_VP_SRC_REG_SWZ_Y_MASK        (0x03  <<10)
159 #define NV30_VP_SRC_SWZ_Z_SHIFT        8
160 #define NV30_VP_SRC_REG_SWZ_Z_MASK        (0x03  << 8)
161 #define NV30_VP_SRC_SWZ_W_SHIFT        6
162 #define NV30_VP_SRC_REG_SWZ_W_MASK        (0x03  << 6)
163 #define NV30_VP_SRC_REG_SWZ_ALL_SHIFT        6
164 #define NV30_VP_SRC_REG_SWZ_ALL_MASK        (0xFF  << 6)
165 #define NV30_VP_SRC_TEMP_SRC_SHIFT        2
166 #define NV30_VP_SRC_REG_TEMP_ID_MASK        (0x0F  << 0)
167 #define NV30_VP_SRC_REG_TYPE_SHIFT        0
168 #define NV30_VP_SRC_REG_TYPE_MASK        (0x03  << 0)
169 #define NV30_VP_SRC_REG_TYPE_TEMP  1
170 #define NV30_VP_SRC_REG_TYPE_INPUT  2
171 #define NV30_VP_SRC_REG_TYPE_CONST  3 /* guess */
172 
173 #include "nv30/nvfx_shader.h"
174 
175 #endif
176