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Searched refs:NV50_3D (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_screen.c525 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); in nv50_screen_fence_emit()
580 BEGIN_NV04(push, NV50_3D(COND_MODE), 1); in nv50_screen_init_hwctx()
583 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1); in nv50_screen_init_hwctx()
585 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11); in nv50_screen_init_hwctx()
588 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN); in nv50_screen_init_hwctx()
592 BEGIN_NV04(push, NV50_3D(REG_MODE), 1); in nv50_screen_init_hwctx()
594 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1); in nv50_screen_init_hwctx()
598 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1); in nv50_screen_init_hwctx()
602 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1); in nv50_screen_init_hwctx()
605 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8); in nv50_screen_init_hwctx()
[all …]
Dnv50_shader_state.c67 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_constbufs_validate()
76 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); in nv50_constbufs_validate()
91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); in nv50_constbufs_validate()
96 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
104 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
159 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2); in nv50_vertprog_validate()
162 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1); in nv50_vertprog_validate()
164 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1); in nv50_vertprog_validate()
166 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1); in nv50_vertprog_validate()
[all …]
Dnv50_vbo.c164 BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4); in nv50_emit_vtxattr()
171 BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3); in nv50_emit_vtxattr()
177 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(attr)), 2); in nv50_emit_vtxattr()
183 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1); in nv50_emit_vtxattr()
186 BEGIN_NV04(push, NV50_3D(VTX_ATTR_1F(attr)), 1); in nv50_emit_vtxattr()
275 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); in nv50_update_user_vbufs()
278 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2); in nv50_update_user_vbufs()
330 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n); in nv50_vertex_arrays_validate()
338 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); in nv50_vertex_arrays_validate()
363 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1); in nv50_vertex_arrays_validate()
[all …]
Dnv50_state_validate.c9 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 4); in nv50_fb_set_null_rt()
14 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_fb_set_null_rt()
30 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_validate_fb()
32 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); in nv50_validate_fb()
57 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 5); in nv50_validate_fb()
66 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
69 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
75 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
78 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
101 BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); in nv50_validate_fb()
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Dnv50_surface.c292 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear_render_target()
303 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); in nv50_clear_render_target()
306 BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); in nv50_clear_render_target()
311 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_clear_render_target()
313 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); in nv50_clear_render_target()
319 BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2); in nv50_clear_render_target()
325 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_clear_render_target()
331 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1); in nv50_clear_render_target()
335 BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); in nv50_clear_render_target()
341 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); in nv50_clear_render_target()
[all …]
Dnv50_push.c87 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i08()
100 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i08()
126 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i16()
139 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i16()
165 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i32()
178 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i32()
199 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_seq()
313 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 2); in nv50_push_vbo()
318 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 1); in nv50_push_vbo()
324 BEGIN_NV04(ctx.push, NV50_3D(VERTEX_BEGIN_GL), 1); in nv50_push_vbo()
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Dnv50_tex.c253 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
292 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); in nv50_validate_tic()
303 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
307 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
311 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_validate_tic()
313 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2); in nv50_validate_tic()
342 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1); in nv50_validate_textures()
359 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
374 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
378 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
[all …]
Dnv50_query_hw.c91 BEGIN_NV04(push, NV50_3D(QUERY_ADDRESS_HIGH), 4); in nv50_hw_query_get()
166 BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1); in nv50_hw_begin_query()
168 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); in nv50_hw_begin_query()
223 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); in nv50_hw_end_query()
Dnv50_query.c125 BEGIN_NV04(push, NV50_3D(COND_MODE), 1); in nv50_render_condition()
138 BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3); in nv50_render_condition()
Dnv50_stateobj.h10 (so)->state[(so)->size++] = NV50_FIFO_PKHDR(NV50_3D(m), s)
Dnv50_winsys.h51 #define NV50_3D(n) SUBC_3D(NV50_3D_##n) macro
Dnv50_transfer.c390 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_cb_bo_push()
392 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); in nv50_cb_bo_push()
Dnv50_context.c53 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); in nv50_texture_barrier()
Dnv50_program.c509 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(CODE_CB_FLUSH), 1); in nv50_program_upload_code()
Dnv84_video.c501 BEGIN_NV04(screen->pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4); in nv84_create_decoder()