Searched refs:NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT (Results 1 – 3 of 3) sorted by relevance
590 prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; in nvc0_draw_arrays()724 PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT); in nvc0_draw_elements()755 prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; in nvc0_draw_elements()794 mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; in nvc0_draw_stream_output()
561 prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; in nvc0_push_vbo()
1351 #define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x04000000 macro