Searched refs:NVC0_MAX_BUFFERS (Results 1 – 7 of 7) sorted by relevance
142 #define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)266 struct pipe_shader_buffer buffers[6][NVC0_MAX_BUFFERS];
25 #define NVC0_MAX_BUFFERS 32 macro
277 BEGIN_1IC0(push, NVC0_CP(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_compute_validate_buffers()280 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_compute_validate_buffers()
156 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) in nvc0_context_unreference_resources()314 for (i = 0; i < NVC0_MAX_BUFFERS; ++i) { in nvc0_invalidate_resource_storage()
435 PUSH_DATA (push, 4 * NVC0_MAX_BUFFERS * 4); in nve4_compute_validate_buffers()437 BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4 * NVC0_MAX_BUFFERS); in nve4_compute_validate_buffers()440 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nve4_compute_validate_buffers()
550 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS); in nvc0_validate_buffers()552 for (i = 0; i < NVC0_MAX_BUFFERS; i++) { in nvc0_validate_buffers()
417 return NVC0_MAX_BUFFERS; in nvc0_screen_get_shader_param()