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Searched refs:NewImageHandle (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexturebindless.c334 handle = ctx->Driver.NewImageHandle(ctx, &imgObj); in get_image_handle()
Ddd.h1040 GLuint64 (*NewImageHandle)(struct gl_context *ctx, member
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c3206 functions->NewImageHandle = st_NewImageHandle; in st_init_texture_functions()