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Searched refs:NewSampleShading (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmultisample.c155 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); in min_sample_shading()
156 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in min_sample_shading()
Denable.c893 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 : in _mesa_set_enable()
895 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in _mesa_set_enable()
Dmtypes.h4556 uint64_t NewSampleShading; member
/external/mesa3d/src/mesa/state_tracker/
Dst_context.c334 f->NewSampleShading = ST_NEW_SAMPLE_SHADING; in st_init_driver_flags()
339 f->NewSampleShading |= ST_NEW_FS_STATE; in st_init_driver_flags()
341 f->NewSampleShading |= ST_NEW_RASTERIZER; in st_init_driver_flags()