Searched refs:NextInst (Results 1 – 5 of 5) sorted by relevance
458 WeakVH NextInst(BBI); in runOnBasicBlock() local462 if (NextInst == 0) // Next instruction deleted. in runOnBasicBlock()
3806 Instruction *NextInst = II->getNextNode(); in visitCallInst() local3809 if (!isSafeToSpeculativelyExecute(NextInst)) in visitCallInst()3811 NextInst = NextInst->getNextNode(); in visitCallInst()3814 if (match(NextInst, in visitCallInst()3820 return eraseInstFromFunction(*NextInst); in visitCallInst()3824 while (MoveI != NextInst) { in visitCallInst()3830 return eraseInstFromFunction(*NextInst); in visitCallInst()
4718 Inst *NextInst = Context.getNextInst(I);4719 if (!NextInst)4725 while (auto *PhiAssign = llvm::dyn_cast<InstAssign>(NextInst)) {4729 NextInst = Context.getNextInst(I);4730 if (!NextInst)4733 if (auto *NextCmp = llvm::dyn_cast<InstIcmp>(NextInst)) {4739 NextInst = Context.getNextInst(I);4740 if (!NextInst)4742 if (auto *NextBr = llvm::dyn_cast<InstBr>(NextInst)) {
2128 BasicBlock::iterator NextInst(VL0); in setInsertPointAfterBundle() local2129 ++NextInst; in setInsertPointAfterBundle()2130 Builder.SetInsertPoint(VL0->getParent(), NextInst); in setInsertPointAfterBundle()
4906 unsigned NextInst = 0, MaxInst = VL.size(); in tryToVectorizeList() local4907 for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; in tryToVectorizeList()4915 for (unsigned I = NextInst; I < MaxInst; ++I) { in tryToVectorizeList()4966 NextInst = I + 1; in tryToVectorizeList()