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Searched refs:NextSlotToAllocate (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.h33 StatepointLoweringState() : NextSlotToAllocate(0) {} in StatepointLoweringState()
89 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()
111 unsigned NextSlotToAllocate; variable
DStatepointLowering.cpp55 NextSlotToAllocate = 0; in startNewStatepoint()
83 assert(NextSlotToAllocate <= NumSlots && "Broken invariant"); in allocateStackSlot()
90 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) { in allocateStackSlot()
91 if (!AllocatedStackSlots.test(NextSlotToAllocate)) { in allocateStackSlot()
92 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()
94 AllocatedStackSlots.set(NextSlotToAllocate); in allocateStackSlot()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.h94 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()
116 unsigned NextSlotToAllocate = 0; variable
DStatepointLowering.cpp78 NextSlotToAllocate = 0; in startNewStatepoint()
107 assert(NextSlotToAllocate <= NumSlots && "Broken invariant"); in allocateStackSlot()
113 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) { in allocateStackSlot()
114 if (!AllocatedStackSlots.test(NextSlotToAllocate)) { in allocateStackSlot()
115 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()
117 AllocatedStackSlots.set(NextSlotToAllocate); in allocateStackSlot()