Searched refs:NextSlotToAllocate (Results 1 – 4 of 4) sorted by relevance
33 StatepointLoweringState() : NextSlotToAllocate(0) {} in StatepointLoweringState()89 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()111 unsigned NextSlotToAllocate; variable
55 NextSlotToAllocate = 0; in startNewStatepoint()83 assert(NextSlotToAllocate <= NumSlots && "Broken invariant"); in allocateStackSlot()90 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) { in allocateStackSlot()91 if (!AllocatedStackSlots.test(NextSlotToAllocate)) { in allocateStackSlot()92 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()94 AllocatedStackSlots.set(NextSlotToAllocate); in allocateStackSlot()
94 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()116 unsigned NextSlotToAllocate = 0; variable
78 NextSlotToAllocate = 0; in startNewStatepoint()107 assert(NextSlotToAllocate <= NumSlots && "Broken invariant"); in allocateStackSlot()113 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) { in allocateStackSlot()114 if (!AllocatedStackSlots.test(NextSlotToAllocate)) { in allocateStackSlot()115 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()117 AllocatedStackSlots.set(NextSlotToAllocate); in allocateStackSlot()