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Searched refs:NimaActor (Results 1 – 12 of 12) sorted by relevance

/external/skia/experimental/nima/
DNimaActor.cpp20 NimaActor::NimaActor(std::string nimaPath, std::string texturePath) in NimaActor() function in NimaActor
35 NimaActor::NimaActor(sk_sp<SkData> nimaBytes, sk_sp<SkData> textureBytes) in NimaActor() function in NimaActor
50 void NimaActor::init() { in init()
75 SkScalar NimaActor::duration() const { in duration()
82 void NimaActor::setAnimation(uint8_t index) { in setAnimation()
89 void NimaActor::setAnimation(std::string name) { in setAnimation()
101 void NimaActor::render(SkCanvas* canvas, uint32_t renderFlags) { in render()
108 void NimaActor::seek(SkScalar t) { in seek()
DNimaActor.h21 class NimaActor; variable
42 class NimaActor : public nima::Actor {
45 NimaActor(std::string nimaPath, std::string texturePath);
46 NimaActor(sk_sp<SkData> nimaBytes, sk_sp<SkData> textureBytes);
48 ~NimaActor() = default;
/external/skqp/experimental/nima/
DNimaActor.cpp20 NimaActor::NimaActor(std::string nimaPath, std::string texturePath) in NimaActor() function in NimaActor
35 NimaActor::NimaActor(sk_sp<SkData> nimaBytes, sk_sp<SkData> textureBytes) in NimaActor() function in NimaActor
50 void NimaActor::init() { in init()
75 SkScalar NimaActor::duration() const { in duration()
82 void NimaActor::setAnimation(uint8_t index) { in setAnimation()
89 void NimaActor::setAnimation(std::string name) { in setAnimation()
101 void NimaActor::render(SkCanvas* canvas, uint32_t renderFlags) { in render()
108 void NimaActor::seek(SkScalar t) { in seek()
DNimaActor.h21 class NimaActor; variable
42 class NimaActor : public nima::Actor {
45 NimaActor(std::string nimaPath, std::string texturePath);
46 NimaActor(sk_sp<SkData> nimaBytes, sk_sp<SkData> textureBytes);
48 ~NimaActor() = default;
/external/skqp/samplecode/
DSampleNima.cpp39 fActor = std::make_unique<NimaActor>(nimaPath, texturePath); in onOnceBeforeDraw()
66 std::unique_ptr<NimaActor> fActor;
/external/skia/samplecode/
DSampleNima.cpp39 fActor = std::make_unique<NimaActor>(nimaPath, texturePath); in onOnceBeforeDraw()
66 std::unique_ptr<NimaActor> fActor;
/external/skqp/tools/viewer/
DNIMASlide.h40 std::unique_ptr<NimaActor> fActor;
DNIMASlide.cpp113 fActor = std::make_unique<NimaActor>(nimaPath, texturePath); in resetActor()
/external/skia/tools/viewer/
DNIMASlide.h40 std::unique_ptr<NimaActor> fActor;
DNIMASlide.cpp113 fActor = std::make_unique<NimaActor>(nimaPath, texturePath); in resetActor()
/external/skqp/
DBUILD.gn1731 sources += [ "experimental/nima/NimaActor.cpp" ]
/external/skia/
DBUILD.gn1784 sources += [ "experimental/nima/NimaActor.cpp" ]