Searched refs:NoImp (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/ |
D | MachineInstr.h | 103 explicit MachineInstr(const MCInstrDesc &MCID, bool NoImp = false); 114 bool NoImp = false);
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D | MachineFunction.h | 350 bool NoImp = false);
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | MachineInstr.cpp | 486 MachineInstr::MachineInstr(const MCInstrDesc &tid, bool NoImp) in MachineInstr() argument 490 if (!NoImp) in MachineInstr() 493 if (!NoImp) in MachineInstr() 501 bool NoImp) in MachineInstr() argument 505 if (!NoImp) in MachineInstr() 508 if (!NoImp) in MachineInstr()
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D | MachineFunction.cpp | 156 DebugLoc DL, bool NoImp) { in CreateMachineInstr() argument 158 MachineInstr(MCID, DL, NoImp); in CreateMachineInstr()
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/external/llvm/lib/CodeGen/ |
D | MachineFunction.cpp | 252 bool NoImp) { in CreateMachineInstr() argument 254 MachineInstr(*this, MCID, DL, NoImp); in CreateMachineInstr()
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D | MachineInstr.cpp | 653 DebugLoc dl, bool NoImp) in MachineInstr() argument 671 if (!NoImp) in MachineInstr()
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/ |
D | MachineFunction.cpp | 302 bool NoImp) { in CreateMachineInstr() argument 304 MachineInstr(*this, MCID, DL, NoImp); in CreateMachineInstr()
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D | MachineInstr.cpp | 116 DebugLoc dl, bool NoImp) in MachineInstr() argument 127 if (!NoImp) in MachineInstr()
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/external/llvm/include/llvm/CodeGen/ |
D | MachineFunction.h | 506 bool NoImp = false);
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D | MachineInstr.h | 134 bool NoImp = false);
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/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/ |
D | MachineFunction.h | 643 bool NoImp = false);
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D | MachineInstr.h | 145 bool NoImp = false);
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