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Searched refs:NodeEquals (Results 1 – 9 of 9) sorted by relevance

/external/v8/src/compiler/
Descape-analysis-reducer.h68 struct NodeEquals { struct
76 ZoneUnorderedSet<Node*, NodeHashCode, NodeEquals> cache_; argument
/external/swiftshader/third_party/LLVM/include/llvm/ADT/
DFoldingSet.h196 virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID,
390 virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, in NodeEquals() function
467 virtual bool NodeEquals(FoldingSetImpl::Node *N, in NodeEquals() function
/external/llvm/include/llvm/ADT/
DFoldingSet.h209 virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
423 bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, in NodeEquals() function
504 bool NodeEquals(FoldingSetImpl::Node *N, const FoldingSetNodeID &ID, in NodeEquals() function
/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
DFoldingSet.h217 virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
430 bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, in NodeEquals() function
513 bool NodeEquals(FoldingSetImpl::Node *N, const FoldingSetNodeID &ID, in NodeEquals() function
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ADT/
DFoldingSet.h187 virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
487 bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, in NodeEquals() function
534 bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, in NodeEquals() function
/external/swiftshader/third_party/LLVM/lib/Support/
DFoldingSet.cpp292 if (NodeEquals(NodeInBucket, ID, TempID)) in FindNodeOrInsertPos()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DFoldingSet.cpp332 if (NodeEquals(NodeInBucket, ID, IDHash, TempID)) in FindNodeOrInsertPos()
/external/swiftshader/third_party/llvm-subzero/lib/Support/
DFoldingSet.cpp330 if (NodeEquals(NodeInBucket, ID, IDHash, TempID)) in FindNodeOrInsertPos()
/external/llvm/lib/Support/
DFoldingSet.cpp330 if (NodeEquals(NodeInBucket, ID, IDHash, TempID)) in FindNodeOrInsertPos()