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Searched refs:NodeIndex (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceLiveness.cpp89 SizeT NodeIndex = VMetadata->getLocalUseNode(Var)->getIndex(); in initInternal() local
90 LiveIndex = Nodes[NodeIndex].NumLocals++; in initInternal()
91 Nodes[NodeIndex].LiveToVarMap[LiveIndex] = Var; in initInternal()
138 SizeT NodeIndex = Node->getIndex(); in getVariable() local
139 return Nodes[NodeIndex].LiveToVarMap[LiveIndex - NumGlobals]; in getVariable()
DIceTargetLowering.cpp858 SizeT NodeIndex = VMetadata->getLocalUseNode(Var)->getIndex(); in getVarStackSlotParams() local
859 LocalsSize[NodeIndex] += Increment; in getVarStackSlotParams()
860 if (LocalsSize[NodeIndex] > *SpillAreaSizeBytes) in getVarStackSlotParams()
861 *SpillAreaSizeBytes = LocalsSize[NodeIndex]; in getVarStackSlotParams()
925 SizeT NodeIndex = VMetadata->getLocalUseNode(Var)->getIndex(); in assignVarStackSlots() local
926 LocalsSize[NodeIndex] += Increment; in assignVarStackSlots()
929 LocalsSize[NodeIndex]; in assignVarStackSlots()
DIceLoopAnalyzer.cpp270 for (auto NodeIndex : LoopBody) { in ComputeLoopInfo() local
271 CfgNode *Cur = Func->getNodes()[NodeIndex]; in ComputeLoopInfo()
DIceCfg.cpp705 for (auto NodeIndex : Body) { in findLoopInvariantInstructions() local
706 auto *Node = Nodes[NodeIndex]; in findLoopInvariantInstructions()
812 SizeT NodeIndex = 0; in shortCircuitJumps() local
814 Node->resetIndex(NodeIndex++); in shortCircuitJumps()
DIceTargetLoweringMIPS32.cpp131 SizeT NodeIndex = VMetadata->getLocalUseNode(Var)->getIndex(); in assignVarStackSlots() local
132 LocalsSize[NodeIndex] += Increment; in assignVarStackSlots()
135 LocalsSize[NodeIndex]; in assignVarStackSlots()