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Searched refs:NumFlippedAToBInputs (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9519 int NumFlippedAToBInputs = in lowerV8I16GeneralSingleInputVectorShuffle() local
9525 if ((NumFlippedAToBInputs == 1 && in lowerV8I16GeneralSingleInputVectorShuffle()
9528 (NumFlippedAToBInputs == 0 || NumFlippedAToBInputs == 2))) { in lowerV8I16GeneralSingleInputVectorShuffle()
9567 assert(NumFlippedAToBInputs != 0 && "Impossible given predicates!"); in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11993 int NumFlippedAToBInputs = in lowerV8I16GeneralSingleInputVectorShuffle() local
11999 if ((NumFlippedAToBInputs == 1 && in lowerV8I16GeneralSingleInputVectorShuffle()
12002 (NumFlippedAToBInputs == 0 || NumFlippedAToBInputs == 2))) { in lowerV8I16GeneralSingleInputVectorShuffle()
12039 assert(NumFlippedAToBInputs != 0 && "Impossible given predicates!"); in lowerV8I16GeneralSingleInputVectorShuffle()