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Searched refs:NumFlippedBToBInputs (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9522 int NumFlippedBToBInputs = in lowerV8I16GeneralSingleInputVectorShuffle() local
9526 (NumFlippedBToBInputs == 0 || NumFlippedBToBInputs == 2)) || in lowerV8I16GeneralSingleInputVectorShuffle()
9527 (NumFlippedBToBInputs == 1 && in lowerV8I16GeneralSingleInputVectorShuffle()
9562 if (NumFlippedBToBInputs != 0) { in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11996 int NumFlippedBToBInputs = in lowerV8I16GeneralSingleInputVectorShuffle() local
12000 (NumFlippedBToBInputs == 0 || NumFlippedBToBInputs == 2)) || in lowerV8I16GeneralSingleInputVectorShuffle()
12001 (NumFlippedBToBInputs == 1 && in lowerV8I16GeneralSingleInputVectorShuffle()
12034 if (NumFlippedBToBInputs != 0) { in lowerV8I16GeneralSingleInputVectorShuffle()