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/external/swiftshader/third_party/llvm-7.0/llvm/lib/DebugInfo/MSF/
DMSFBuilder.cpp107 uint32_t NumFreeBlocks = FreeBlocks.count(); in allocateBlocks() local
108 if (NumFreeBlocks < NumBlocks) { in allocateBlocks()
112 uint32_t AllocBlocks = NumBlocks - NumFreeBlocks; in allocateBlocks()