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Searched refs:NumLToH (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9420 int NumLToH = in lowerV8I16GeneralSingleInputVectorShuffle() local
9422 int NumHToH = HiInputs.size() - NumLToH; in lowerV8I16GeneralSingleInputVectorShuffle()
9424 MutableArrayRef<int> LToHInputs(HiInputs.data(), NumLToH); in lowerV8I16GeneralSingleInputVectorShuffle()
9426 MutableArrayRef<int> HToHInputs(HiInputs.data() + NumLToH, NumHToH); in lowerV8I16GeneralSingleInputVectorShuffle()
9443 if (NumLToL == 1 && NumLToH == 1 && (NumHToL + NumHToH) == 0) in lowerV8I16GeneralSingleInputVectorShuffle()
9445 if (NumHToL == 1 && NumHToH == 1 && (NumLToL + NumLToH) == 0) in lowerV8I16GeneralSingleInputVectorShuffle()
9596 else if ((NumHToH == 3 && NumLToH == 1) || (NumHToH == 1 && NumLToH == 3)) in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11858 int NumLToH = in lowerV8I16GeneralSingleInputVectorShuffle() local
11860 int NumHToH = HiInputs.size() - NumLToH; in lowerV8I16GeneralSingleInputVectorShuffle()
11862 MutableArrayRef<int> LToHInputs(HiInputs.data(), NumLToH); in lowerV8I16GeneralSingleInputVectorShuffle()
11864 MutableArrayRef<int> HToHInputs(HiInputs.data() + NumLToH, NumHToH); in lowerV8I16GeneralSingleInputVectorShuffle()
11879 if ((NumHToL + NumHToH) == 0 || (NumLToL + NumLToH) == 0) { in lowerV8I16GeneralSingleInputVectorShuffle()
11917 if ((NumLToL + NumLToH) == 0) in lowerV8I16GeneralSingleInputVectorShuffle()
12068 if ((NumHToH == 3 && NumLToH == 1) || (NumHToH == 1 && NumLToH == 3)) in lowerV8I16GeneralSingleInputVectorShuffle()