Searched refs:NumParameters (Results 1 – 25 of 55) sorted by relevance
123
75 const int base = dst->NumParameters; in copy_indirect_accessed_array()82 j = dst->NumParameters; in copy_indirect_accessed_array()84 for (j = 0; j < dst->NumParameters; j++) { in copy_indirect_accessed_array()92 assert(j == dst->NumParameters); in copy_indirect_accessed_array()105 dst->NumParameters++; in copy_indirect_accessed_array()124 _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); in _mesa_layout_parameters()
67 for (i = 0; i < list->NumParameters; i++) { in lookup_parameter_constant()175 for (i = 0; i < paramList->NumParameters; i++) { in _mesa_free_parameter_list()195 const GLuint oldNum = paramList->NumParameters; in _mesa_reserve_parameter_storage()238 const GLuint oldNum = paramList->NumParameters; in _mesa_add_parameter()245 paramList->NumParameters = 0; in _mesa_add_parameter()250 paramList->NumParameters = oldNum + 1; in _mesa_add_parameter()317 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { in _mesa_add_typed_unnamed_constant()362 for (index = 0; index < (GLint) paramList->NumParameters; index++) { in _mesa_add_state_reference()
97 program->arb.NumParameters = prog.arb.NumParameters; in _mesa_parse_arb_fragment_program()194 program->arb.NumParameters = prog.arb.NumParameters; in _mesa_parse_arb_vertex_program()
85 GLuint NumParameters; /**< number of parameters in arrays */ member140 for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) { in _mesa_lookup_parameter_index()
868 fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters); in _mesa_fprint_program_parameters()920 for (i = 0; i < list->NumParameters; i++){ in _mesa_fprint_parameter_list()
90 if (params && params->NumParameters) { in st_upload_constants()92 const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; in st_upload_constants()111 __func__, shader_type, params->NumParameters, in st_upload_constants()
56 ; CHECK: NumParameters: 0102 ; CHECK: NumParameters: 0117 ; CHECK: NumParameters: 0132 ; CHECK: NumParameters: 0147 ; CHECK: NumParameters: 0
43 ; CHECK: NumParameters: 083 ; CHECK: NumParameters: 0164 ; CHECK: NumParameters: 0183 ; CHECK: NumParameters: 1202 ; CHECK: NumParameters: 1
32 ; CHECK-NEXT: NumParameters: 046 ; CHECK-NEXT: NumParameters: 060 ; CHECK-NEXT: NumParameters: 083 ; CHECK-NEXT: NumParameters: 0
88 ; ASM: # NumParameters: 0126 ; OBJ: NumParameters: 0
53 ; CHECK: NumParameters: 3130 ; CHECK: NumParameters: 0207 ; CHECK: NumParameters: 0
23 ; CHECK-NEXT: NumParameters: 035 ; CHECK-NEXT: NumParameters: 047 ; CHECK-NEXT: NumParameters: 2
78 ; CHECK: NumParameters: 1209 ; CHECK: NumParameters: 1230 ; CHECK: NumParameters: 0280 ; CHECK: NumParameters: 1
32 ; CHECK-NEXT: NumParameters: 046 ; CHECK-NEXT: NumParameters: 060 ; CHECK-NEXT: NumParameters: 084 ; CHECK-NEXT: NumParameters: 0
93 ; ASM: # NumParameters: 0131 ; OBJ: NumParameters: 0
117 if(paramList->NumParameters > R200_VSF_MAX_PARAM){ in r200VertexProgUpdateParams()122 for(pi = 0; pi < paramList->NumParameters; pi++) { in r200VertexProgUpdateParams()142 1 + 4 * ((paramList->NumParameters > 96) ? 96 : paramList->NumParameters); in r200VertexProgUpdateParams()144 tmp.veclinear.count = (paramList->NumParameters > 96) ? 96 : paramList->NumParameters; in r200VertexProgUpdateParams()146 if (paramList->NumParameters > 96) { in r200VertexProgUpdateParams()147 rmesa->hw.vpp[1].cmd_size = 1 + 4 * (paramList->NumParameters - 96); in r200VertexProgUpdateParams()149 tmp.veclinear.count = paramList->NumParameters - 96; in r200VertexProgUpdateParams()467 mesa_vp->arb.NumNativeParameters = mesa_vp->Parameters->NumParameters; in r200_translate_vertex_program()
30 OBJ1-NEXT: NumParameters: 169 CHECK-NEXT: NumParameters: 1
222 unsigned nr_params = plist->NumParameters * 4; in brw_nir_setup_arb_uniforms()232 for (unsigned p = 0; p < plist->NumParameters; p++) { in brw_nir_setup_arb_uniforms()
72 assert(idx < prog->Parameters->NumParameters); in brw_param_value()
154 # NumParameters: 0
54 ; CHECK: NumParameters: 0
952 blob_write_uint32(metadata, params->NumParameters); in write_shader_parameters()955 while (i < params->NumParameters) { in write_shader_parameters()969 sizeof(gl_constant_value) * 4 * params->NumParameters); in write_shader_parameters()998 sizeof(gl_constant_value) * 4 * params->NumParameters); in read_shader_parameters()