Searched refs:NumTemps (Results 1 – 4 of 4) sorted by relevance
879 pCaps->VS20Caps.NumTemps = in NineAdapter9_GetDeviceCaps()893 if (pCaps->VS20Caps.NumTemps > D3DVS20_MAX_NUMTEMPS) in NineAdapter9_GetDeviceCaps()894 pCaps->VS20Caps.NumTemps = D3DVS20_MAX_NUMTEMPS; in NineAdapter9_GetDeviceCaps()897 assert(pCaps->VS20Caps.NumTemps >= D3DVS20_MIN_NUMTEMPS); in NineAdapter9_GetDeviceCaps()916 pCaps->PS20Caps.NumTemps = in NineAdapter9_GetDeviceCaps()932 if (pCaps->PS20Caps.NumTemps > D3DPS20_MAX_NUMTEMPS) in NineAdapter9_GetDeviceCaps()933 pCaps->PS20Caps.NumTemps = D3DPS20_MAX_NUMTEMPS; in NineAdapter9_GetDeviceCaps()938 assert(pCaps->PS20Caps.NumTemps >= D3DPS20_MIN_NUMTEMPS); in NineAdapter9_GetDeviceCaps()
779 C2S("\nVS20Caps.NumTemps: %u", caps->VS20Caps.NumTemps); in nine_dump_D3DCAPS9()784 C2S("\nPS20Caps.NumTemps: %u", caps->PS20Caps.NumTemps); in nine_dump_D3DCAPS9()
289 INT NumTemps; member296 INT NumTemps; member
1559 …caps.VS20Caps.NumTemps = D3DVS20_MAX_NUMTEMPS; // The maximum number of temporary register… in GetDeviceCaps()1570 …caps.PS20Caps.NumTemps = D3DPS20_MAX_NUMTEMPS; // The driver will support at most this man… in GetDeviceCaps()