Home
last modified time | relevance | path

Searched refs:OPCODE_WHILE (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Shader/
DShader.hpp144 OPCODE_WHILE, enumerator
DShader.cpp927 case OPCODE_WHILE: return "while"; in operationString()
1115 return opcode == OPCODE_LOOP || opcode == OPCODE_REP || opcode == OPCODE_WHILE; in isLoop()
DVertexProgram.cpp308 case Shader::OPCODE_WHILE: WHILE(src0); break; in program()
DPixelProgram.cpp327 case Shader::OPCODE_WHILE: WHILE(src0); break; in applyShader()
/external/swiftshader/src/Pipeline/
DShader.hpp144 OPCODE_WHILE, enumerator
DShader.cpp927 case OPCODE_WHILE: return "while"; in operationString()
1115 return opcode == OPCODE_LOOP || opcode == OPCODE_REP || opcode == OPCODE_WHILE; in isLoop()
DVertexProgram.cpp300 case Shader::OPCODE_WHILE: WHILE(src0); break; in program()
DPixelProgram.cpp326 case Shader::OPCODE_WHILE: WHILE(src0); break; in applyShader()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp1874 emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while in visitLoop()
1925 emit(sw::Shader::OPCODE_WHILE, 0, condition); in visitLoop()