Searched refs:OPERATION_INVERT (Results 1 – 6 of 6) sorted by relevance
153 OPERATION_INVERT, enumerator
655 case GL_INVERT: return sw::OPERATION_INVERT; in ConvertStencilOp()
3355 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()3386 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()3417 renderer->setStencilPassOperation(sw::OPERATION_INVERT); in SetRenderState()3781 renderer->setStencilFailOperationCCW(sw::OPERATION_INVERT); in SetRenderState()3812 renderer->setStencilZFailOperationCCW(sw::OPERATION_INVERT); in SetRenderState()3843 renderer->setStencilPassOperationCCW(sw::OPERATION_INVERT); in SetRenderState()
2644 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()2675 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()2706 renderer->setStencilPassOperation(sw::OPERATION_INVERT); in SetRenderState()
2162 case GL_INVERT: return sw::OPERATION_INVERT; in ConvertStencilOp()
848 case OPERATION_INVERT: in stencilOperation()