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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachinePipeliner.cpp1495 DenseMap<int, int> OutputDeps; in createAdjacencyStructure() local
1505 auto Dep = OutputDeps.find(BackEdge); in createAdjacencyStructure()
1506 if (Dep != OutputDeps.end()) { in createAdjacencyStructure()
1508 OutputDeps.erase(Dep); in createAdjacencyStructure()
1510 OutputDeps[N] = BackEdge; in createAdjacencyStructure()
1539 for (auto &OD : OutputDeps) in createAdjacencyStructure()