Searched refs:PE_DEPTH_NEAR (Results 1 – 3 of 3) sorted by relevance
179 uint32_t PE_DEPTH_NEAR; member
479 /*01404*/ EMIT_STATE(PE_DEPTH_NEAR, ctx->viewport.PE_DEPTH_NEAR); in etna_emit_state()
400 cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */ in etna_set_viewport_states()