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Searched refs:PHYSICAL_DEVICE_STATE (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.h94 struct PHYSICAL_DEVICE_STATE { struct
205 unordered_map<VkPhysicalDevice, PHYSICAL_DEVICE_STATE> physical_device_map;
207 PHYSICAL_DEVICE_STATE* physical_device_state;
271 PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys);
272 PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState();
Dcore_validation.cpp244 PHYSICAL_DEVICE_STATE *CoreChecks::GetPhysicalDeviceState(VkPhysicalDevice phys) { in GetPhysicalDeviceState()
253 PHYSICAL_DEVICE_STATE *CoreChecks::GetPhysicalDeviceState() { return physical_device_state; } in GetPhysicalDeviceState()
2269 …hysicalDeviceQueueFamily(instance_layer_data *instance_data, const PHYSICAL_DEVICE_STATE *pd_state, in ValidatePhysicalDeviceQueueFamily()
2294 …teDeviceQueueCreateInfos(instance_layer_data *instance_data, const PHYSICAL_DEVICE_STATE *pd_state, in ValidateDeviceQueueCreateInfos()
12297 PHYSICAL_DEVICE_STATE *pd_state, in ValidateCommonGetPhysicalDeviceQueueFamilyProperties()
12361 static void StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties(PHYSICAL_DEVICE_STATE *pd_state… in StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties()