Searched refs:PIPE_HANDLE_USAGE_READ (Results 1 – 5 of 5) sorted by relevance
615 #define PIPE_HANDLE_USAGE_READ (1 << 1) macro617 #define PIPE_HANDLE_USAGE_READ_WRITE (PIPE_HANDLE_USAGE_READ | \
593 PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ); in dri2_allocate_buffer()781 PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ); in dri2_allocate_textures()1226 usage = PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ; in dri2_query_image()1902 usage = PIPE_HANDLE_USAGE_READ; in dri2_interop_export_object()
275 usage = PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ; in dri3_alloc_back_buffer()
988 usage |= PIPE_HANDLE_USAGE_READ; in vlVaExportSurfaceHandle()
105 PIPE_HANDLE_USAGE_READ); in D3DWindowBuffer_create()