Searched refs:PIPE_MAX_SHADER_SAMPLER_VIEWS (Results 1 – 25 of 42) sorted by relevance
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85 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];91 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];92 struct pipe_resource *mapped_gs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];206 struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
171 struct pipe_resource *mapped_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]) in prepare_shader_sampling() argument180 assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS); in prepare_shader_sampling()184 for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { in prepare_shader_sampling()
153 struct sp_sampler_view sp_sview[PIPE_MAX_SHADER_SAMPLER_VIEWS];
93 swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];95 swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS];97 swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS];138 sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
113 assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in swr_texture_member()292 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); in swr_sampler_soa_emit_fetch_texel()316 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in swr_sampler_soa_emit_size_query()
63 struct swr_sampler_static_state sampler[PIPE_MAX_SHADER_SAMPLER_VIEWS];
51 struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];52 struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
129 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];210 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];325 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \330 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
98 debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in draw_llvm_texture_member()238 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); in draw_llvm_sampler_soa_emit_fetch_texel()258 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in draw_llvm_sampler_soa_emit_size_query()
90 struct pipe_sampler_view *sampler_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];267 for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { in pstip_destroy()
334 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
104 assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_llvm_texture_member()260 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_llvm_sampler_soa_emit_fetch_texel()283 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_llvm_sampler_soa_emit_size_query()
84 struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS];
117 assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS); in llvmpipe_set_sampler_views()253 assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS); in prepare_shader_sampling()
80 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
135 struct pipe_resource *current_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
136 struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
164 PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_jit_create_types()
71 ubyte sampler_targets[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_TEXTURE_x values */72 ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */
449 SamplerViews[PIPE_MAX_SHADER_SAMPLER_VIEWS];529 return PIPE_MAX_SHADER_SAMPLER_VIEWS; in tgsi_exec_get_shader_param()
127 return PIPE_MAX_SHADER_SAMPLER_VIEWS; in gallivm_get_shader_param()
457 struct tgsi_declaration_sampler_view sv[PIPE_MAX_SHADER_SAMPLER_VIEWS];550 struct tgsi_declaration_sampler_view sv[PIPE_MAX_SHADER_SAMPLER_VIEWS];
63 #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 macro
76 struct pipe_sampler_view *fragment_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];79 struct pipe_sampler_view *fragment_views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS];365 static struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS] = { NULL }; in cso_destroy_context()375 assert(maxview <= PIPE_MAX_SHADER_SAMPLER_VIEWS); in cso_destroy_context()410 for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { in cso_destroy_context()
67 #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 macro