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Searched refs:PIPE_SHADER_GEOMETRY (Results 1 – 25 of 91) sorted by relevance

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/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_context.c295 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
297 softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
305 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
307 softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
315 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
317 softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
Dsp_draw_arrays.c129 sp->num_sampler_views[PIPE_SHADER_GEOMETRY], in softpipe_draw_vbo()
130 sp->sampler_views[PIPE_SHADER_GEOMETRY]); in softpipe_draw_vbo()
Dsp_state_sampler.c78 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_bind_sampler_states()
146 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_set_sampler_views()
304 prepare_shader_sampling(sp, num, views, PIPE_SHADER_GEOMETRY, in softpipe_prepare_geometry_sampling()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c256 PIPE_SHADER_GEOMETRY, in st_update_geometry_textures()
258 st->state.sampler_views[PIPE_SHADER_GEOMETRY], in st_update_geometry_textures()
259 &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]); in st_update_geometry_textures()
Dst_atom_sampler.c377 PIPE_SHADER_GEOMETRY, in st_update_geometry_samplers()
379 st->state.samplers[PIPE_SHADER_GEOMETRY], in st_update_geometry_samplers()
380 &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); in st_update_geometry_samplers()
Dst_atom_constbuf.c63 shader_type == PIPE_SHADER_GEOMETRY || in st_upload_constants()
247 st_bind_ubos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ubos()
Dst_atom_storagebuf.c116 st_bind_ssbos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ssbos()
Dst_atom_atomicbuf.c102 st_bind_atomics(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_atomics()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.c448 shader_type == PIPE_SHADER_GEOMETRY); in draw_set_mapped_constant_buffer()
458 case PIPE_SHADER_GEOMETRY: in draw_set_mapped_constant_buffer()
728 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_texture_sampler()
746 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_image()
764 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_buffer()
1040 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param_no_llvm()
1061 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_draw_arrays.c116 lp->num_sampler_views[PIPE_SHADER_GEOMETRY], in llvmpipe_draw_vbo()
117 lp->sampler_views[PIPE_SHADER_GEOMETRY]); in llvmpipe_draw_vbo()
Dlp_state_sampler.c95 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_bind_sampler_states()
153 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_set_sampler_views()
362 prepare_shader_sampling(lp, num, views, PIPE_SHADER_GEOMETRY); in llvmpipe_prepare_geometry_sampling()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_gs.c58 PIPE_SHADER_GEOMETRY); in translate_geometry_program()
112 svga_init_shader_key_common(svga, PIPE_SHADER_GEOMETRY, key); in make_gs_key()
Dsvga_state_constants.c261 PIPE_SHADER_GEOMETRY, dest); in svga_get_extra_gs_constants()
494 shader == PIPE_SHADER_GEOMETRY || in emit_constbuf_vgpu10()
508 case PIPE_SHADER_GEOMETRY: in emit_constbuf_vgpu10()
803 ret = emit_consts_vgpu10(svga, PIPE_SHADER_GEOMETRY); in emit_gs_consts()
Dsvga_screen.c617 case PIPE_SHADER_GEOMETRY: in vgpu9_get_shader_param()
644 shader != PIPE_SHADER_GEOMETRY && in vgpu10_get_shader_param()
663 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param()
670 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param()
Dsvga_tgsi_vgpu10.c375 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index()
388 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index()
487 case PIPE_SHADER_GEOMETRY: in translate_shader_type()
866 emit->unit == PIPE_SHADER_GEOMETRY) { in emit_dst_register()
1007 else if (emit->unit == PIPE_SHADER_GEOMETRY && in emit_src_register()
1976 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_property_instructions()
2408 else if (emit->unit == PIPE_SHADER_GEOMETRY) { in emit_input_declarations()
2575 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations()
2580 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations()
2677 if (emit->unit == PIPE_SHADER_VERTEX || emit->unit == PIPE_SHADER_GEOMETRY) { in emit_temporaries_declaration()
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Dsvga_state_sampler.c236 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_sampler_resources()
387 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_samplers()
Dsvga_shader.h326 case PIPE_SHADER_GEOMETRY: in svga_shader_type()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_from_mesa.h61 return PIPE_SHADER_GEOMETRY; in pipe_shader_type_from_mesa()
Dtgsi_transform.c142 procType == PIPE_SHADER_GEOMETRY); in tgsi_transform_shader()
Dtgsi_info.c104 case PIPE_SHADER_GEOMETRY: in tgsi_get_processor_name()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_tex_sample.cpp126 case PIPE_SHADER_GEOMETRY: in swr_texture_member()
223 case PIPE_SHADER_GEOMETRY: in SWR_TEXTURE_MEMBER()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_program.c255 case PIPE_SHADER_GEOMETRY: in nv50_program_assign_varying_slots()
406 if (prog->type == PIPE_SHADER_GEOMETRY) { in nv50_program_translate()
455 case PIPE_SHADER_GEOMETRY: heap = nv50->screen->gp_code_heap; break; in nv50_program_upload_code()
/external/virglrenderer/src/
Dvrend_renderer.c625 case PIPE_SHADER_GEOMETRY: return "gs"; in pipe_shader_to_prefix()
1348 sprog->ss[PIPE_SHADER_GEOMETRY] = gs; in add_shader_program()
1355 list_add(&sprog->sl[PIPE_SHADER_GEOMETRY], &gs->programs); in add_shader_program()
1361 last_shader = tes ? PIPE_SHADER_TESS_EVAL : (gs ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT); in add_shader_program()
1435 if (ent->ss[PIPE_SHADER_GEOMETRY] && in lookup_shader_program()
1436 ent->ss[PIPE_SHADER_GEOMETRY]->id != gs_id) in lookup_shader_program()
2721 if (ctx->sub->shaders[PIPE_SHADER_GEOMETRY]) in vrend_fill_shader_key()
2731 case PIPE_SHADER_GEOMETRY: in vrend_fill_shader_key()
2739 prev_type = PIPE_SHADER_GEOMETRY; in vrend_fill_shader_key()
2768 next_type = PIPE_SHADER_GEOMETRY; in vrend_fill_shader_key()
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/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_screen.c299 case PIPE_SHADER_GEOMETRY: in virgl_get_shader_param()
314 shader == PIPE_SHADER_GEOMETRY) ? 16 : 32; in virgl_get_shader_param()
/external/mesa3d/src/gallium/tests/graw/
Dgs-test.c177 PIPE_SHADER_GEOMETRY, 0, in init_fs_constbuf()
186 PIPE_SHADER_GEOMETRY, 1, in init_fs_constbuf()

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