Searched refs:PLUS_J (Results 1 – 3 of 3) sorted by relevance
/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/ |
D | RotationOrder.java | 39 new RotationOrder("XYZ", Vector3D.PLUS_I, Vector3D.PLUS_J, Vector3D.PLUS_K); 46 new RotationOrder("XZY", Vector3D.PLUS_I, Vector3D.PLUS_K, Vector3D.PLUS_J); 53 new RotationOrder("YXZ", Vector3D.PLUS_J, Vector3D.PLUS_I, Vector3D.PLUS_K); 60 new RotationOrder("YZX", Vector3D.PLUS_J, Vector3D.PLUS_K, Vector3D.PLUS_I); 67 new RotationOrder("ZXY", Vector3D.PLUS_K, Vector3D.PLUS_I, Vector3D.PLUS_J); 74 new RotationOrder("ZYX", Vector3D.PLUS_K, Vector3D.PLUS_J, Vector3D.PLUS_I); 81 new RotationOrder("XYX", Vector3D.PLUS_I, Vector3D.PLUS_J, Vector3D.PLUS_I); 95 new RotationOrder("YXY", Vector3D.PLUS_J, Vector3D.PLUS_I, Vector3D.PLUS_J); 102 new RotationOrder("YZY", Vector3D.PLUS_J, Vector3D.PLUS_K, Vector3D.PLUS_J); 116 new RotationOrder("ZYZ", Vector3D.PLUS_K, Vector3D.PLUS_J, Vector3D.PLUS_K);
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D | Rotation.java | 639 Vector3D v1 = applyTo(Vector3D.PLUS_J); in getAngles() 658 Vector3D v2 = applyInverseTo(Vector3D.PLUS_J); in getAngles() 676 Vector3D v2 = applyInverseTo(Vector3D.PLUS_J); in getAngles() 693 Vector3D v1 = applyTo(Vector3D.PLUS_J); in getAngles() 765 Vector3D v1 = applyTo(Vector3D.PLUS_J); in getAngles() 766 Vector3D v2 = applyInverseTo(Vector3D.PLUS_J); in getAngles() 783 Vector3D v1 = applyTo(Vector3D.PLUS_J); in getAngles() 784 Vector3D v2 = applyInverseTo(Vector3D.PLUS_J); in getAngles()
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D | Vector3D.java | 47 public static final Vector3D PLUS_J = new Vector3D(0, 1, 0); field in Vector3D
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