Home
last modified time | relevance | path

Searched refs:POSSESS (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DCollisionParameters.java31 public final static int POSSESS = 4; // Causes possessable objects to become possessed. field in CollisionParameters.HitType
DHitReactionComponent.java214 case CollisionParameters.HitType.POSSESS: in receivedHit()
DGameObjectFactory.java3865 basicAttackVolume.add(new SphereCollisionVolume(32, 32, 32, HitType.POSSESS));
5010 basicVulnerabilityVolume.get(0).setHitType(HitType.POSSESS);
5539 basicVulnerabilityVolume.get(0).setHitType(HitType.POSSESS);
/external/pcre/dist2/doc/
Dpcre2.txt7742 POSSESS option, or starting the pattern with (*NO_AUTO_POSSESS).