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Searched refs:PRECISION (Results 1 – 25 of 33) sorted by relevance

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/external/emma/core/java12/com/vladium/emma/report/
DIItemAttribute.java169 return ((double) n) * IItem.PRECISION >= ((double) d) * m_scale * criterion; in passes()
250 …actionAttribute ("line, %", IItem.COVERAGE_LINE_COUNT, IItem.TOTAL_LINE_COUNT, IItem.PRECISION, 1),
258 …actionAttribute ("line, %", IItem.COVERAGE_LINE_INSTR, IItem.TOTAL_LINE_COUNT, IItem.PRECISION, 1),
DMethodItem.java135 … coverageLineCount += (PRECISION * thisLineCoverageCount) / thisLineTotalCount; in getAggregate()
136 … coverageLineInstr += (PRECISION * thisLineCoverageInstr) / thisLineTotalInstr; in getAggregate()
DClassItem.java185 coverageLineCount += (PRECISION * lcoverageCount) / ltotalCount; in getAggregate()
186 coverageLineInstr += (PRECISION * lcoverageInstr) / ltotalInstr; in getAggregate()
DSrcFileItem.java219 coverageLineCount += (PRECISION * lcoverageCount) / ltotalCount; in getAggregate()
220 coverageLineInstr += (PRECISION * lcoverageInstr) / ltotalInstr; in getAggregate()
DIItem.java72 … int PRECISION = 100; // BUG_SF988160: increase overflow safety margin for very large projects field
DReportProperties.java436 … _metrics.put (out [0], (int) Math.round (((criterion * IItem.PRECISION) / 100.0))); in parseProperties()
/external/icu/icu4c/source/i18n/
Ddouble-conversion.cpp274 DoubleToAscii(value, PRECISION, requested_digits + 1,
318 DoubleToAscii(value, PRECISION, precision,
364 case DoubleToStringConverter::PRECISION: return BIGNUM_DTOA_PRECISION; in DtoaToBignumDtoaMode()
390 if (mode == PRECISION && requested_digits == 0) { in DoubleToAscii()
417 case PRECISION: in DoubleToAscii()
Ddouble-conversion.h302 PRECISION enumerator
/external/skia/src/sksl/
DSkSLLexer.h96 #undef PRECISION
97 PRECISION, enumerator
/external/clang/test/Driver/
Dopencl.cl7 …## -cl-single-precision-constant %s 2>&1 | FileCheck --check-prefix=CHECK-SINGLE-PRECISION-CONST %s
24 // CHECK-SINGLE-PRECISION-CONST: "-cc1" {{.*}} "-cl-single-precision-constant"
/external/skqp/src/sksl/
DSkSLLexer.h100 #undef PRECISION
101 PRECISION, enumerator
/external/u-boot/doc/
DREADME.440-DDR-performance16 This system uses 8 bytes per DOUBLE PRECISION word.
57 This system uses 8 bytes per DOUBLE PRECISION word.
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DCachedPathIteratorFactory.java25 private static final float PRECISION = 0.002f; field in CachedPathIteratorFactory
78 mSegmentsLength[i] = getFlatPathLength(cubicCurve.getPathIterator(null, PRECISION)); in CachedPathIteratorFactory()
88 mSegmentsLength[i] = getFlatPathLength(quadCurve.getPathIterator(null, PRECISION)); in CachedPathIteratorFactory()
/external/pdfium/fxjs/
Dcjs_util.cpp396 enum State { BEFORE, FLAGS, WIDTH, PRECISION, SPECIFIER, AFTER }; in ParseDataType() enumerator
423 state = PRECISION; in ParseDataType()
429 case PRECISION: in ParseDataType()
/external/skqp/src/sksl/lex/
Dsksl.lex41 PRECISION = "precision"
/external/skia/src/sksl/lex/
Dsksl.lex39 PRECISION = "precision"
/external/swiftshader/src/OpenGL/compiler/
Dglslang_tab.h59 PRECISION = 262, enumerator
Dglslang.l106 "precision" { return(PRECISION); }
Dglslang.y160 %token <lex> INVARIANT HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
616 | PRECISION precision_qualifier type_specifier_no_prec SEMICOLON {
/external/deqp/framework/randomshaders/
DrsgShader.cpp97 …str << Token::PRECISION << Token::MEDIUM_PRECISION << Token::FLOAT << Token::SEMICOLON << Token::N… in tokenize()
DrsgToken.hpp41 PRECISION, enumerator
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dglslang_tab.cpp.h447 PRECISION = 657, enumerator
DScan.cpp401 (*KeywordMap)["precision"] = PRECISION; in fillInKeywordMap()
1034 case PRECISION: in tokenizeIdentifier()
/external/python/cpython3/Lib/test/
Dtest_long.py46 PRECISION = sys.float_info.mant_dig + 2
47 SHIFT_MAX = sys.float_info.max_exp - PRECISION
48 Q_MAX = 1 << PRECISION
62 shift = n.bit_length() - PRECISION
/external/deqp/data/gles2/shaders/
Dfunctions.test561 #define PRECISION highp
563 #define PRECISION mediump
566 PRECISION vec3 color;
569 PRECISION vec3 color = vec3(0.2, 2.0, 0.1);

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