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Searched refs:PRE_DRAW (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DScrollerComponent.java40 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in ScrollerComponent()
48 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in ScrollerComponent()
54 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in ScrollerComponent()
DSpriteComponent.java45 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in SpriteComponent()
54 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in SpriteComponent()
DGameComponent.java36 PRE_DRAW, // drawing state is initialized enumConstant
DMotionBlurComponent.java44 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in MotionBlurComponent()
DFadeDrawableComponent.java42 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in FadeDrawableComponent()
DHitReactionComponent.java68 setPhase(ComponentPhases.PRE_DRAW.ordinal()); in HitReactionComponent()