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Searched refs:PRIMARY_DISPLAY (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h44 const EGLDisplay PRIMARY_DISPLAY = reinterpret_cast<EGLDisplay>((intptr_t)1); variable
DlibEGL.cpp160 return success(PRIMARY_DISPLAY); // We only support the default display in GetDisplay()
1296 return success(PRIMARY_DISPLAY); // We only support the default display in GetPlatformDisplay()
DDisplay.cpp62 if(dpy != PRIMARY_DISPLAY && dpy != HEADLESS_DISPLAY) // We only support the default display in get()