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Searched refs:PRIM_MASK (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_clip.h44 #define PRIM_MASK (0x1f) macro
Dbrw_clip_tri.c141 brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); in brw_clip_tri_init_vertices()
179 brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); in brw_clip_tri_flat_shade()
Dbrw_clip_unfilled.c231 brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); in merge_edgeflags()