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Searched refs:PS3_RLECompression (Results 1 – 1 of 1) sorted by relevance

/external/ImageMagick/coders/
Dps3.c84 #define PS3_RLECompression "4" macro
516 "currentfile %.20g %.20g " PS3_RLECompression in WritePS3MaskImage()
645 " z " PS3_RLECompression " eq { /RunLengthDecode filter } if", in WritePS3Image()
1310 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()
1402 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()
1486 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()