Searched refs:PUSH_RESET (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_fragprog.c | 112 PUSH_RESET(push, BUFCTX_FRAGPROG); in nv30_fragprog_validate() 174 PUSH_RESET(nv30->base.pushbuf, BUFCTX_FRAGPROG); in nv30_fp_state_bind()
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D | nv30_winsys.h | 37 PUSH_RESET(struct nouveau_pushbuf *push, int bin) in PUSH_RESET() function
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D | nv30_fragtex.c | 46 PUSH_RESET(push, BUFCTX_FRAGTEX(unit)); in nv30_fragtex_validate()
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D | nv30_draw.c | 162 PUSH_RESET(push, BUFCTX_VTXTMP); in nv30_render_draw_elements() 199 PUSH_RESET(push, BUFCTX_VTXTMP); in nv30_render_draw_arrays()
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D | nv30_push.c | 257 PUSH_RESET(ctx.push, BUFCTX_IDXBUF); in nv30_push_vbo()
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D | nv30_state_validate.c | 102 PUSH_RESET(push, BUFCTX_FB); in nv30_validate_fb()
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D | nv30_vbo.c | 512 PUSH_RESET(push, BUFCTX_IDXBUF);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_fb.c | 62 PUSH_RESET(push, BUFCTX_FB); in nv04_emit_framebuffer()
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D | nv20_state_fb.c | 90 PUSH_RESET(push, BUFCTX_FB); in nv20_emit_framebuffer()
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D | nv10_render.c | 155 PUSH_RESET(context_push(ctx), BUFCTX_VTX); in nv10_render_release_vertices()
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D | nv20_render.c | 179 PUSH_RESET(context_push(ctx), BUFCTX_VTX); in nv20_render_release_vertices()
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D | nv10_state_fb.c | 105 PUSH_RESET(push, BUFCTX_FB); in nv10_emit_framebuffer()
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D | nv10_state_tex.c | 166 PUSH_RESET(push, BUFCTX_TEX(i)); in nv10_emit_tex_obj()
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D | nouveau_local.h | 96 PUSH_RESET(struct nouveau_pushbuf *push, int bin) in PUSH_RESET() function
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D | nv20_state_tex.c | 171 PUSH_RESET(push, BUFCTX_TEX(i)); in nv20_emit_tex_obj()
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