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Searched refs:PVRGetProcAddress (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTgles2Ext.cpp75 glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTS) PVRGetProcAddress(glMultiDrawElementsEXT); in LoadExtensions()
76 glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYS) PVRGetProcAddress(glMultiDrawArraysEXT); in LoadExtensions()
82 glMapBufferOES = (PFNGLMAPBUFFEROES) PVRGetProcAddress(glMapBufferOES); in LoadExtensions()
83 glUnmapBufferOES = (PFNGLUNMAPBUFFEROES) PVRGetProcAddress(glUnmapBufferOES); in LoadExtensions()
84 … glGetBufferPointervOES = (PFNGLGETBUFFERPOINTERVOES) PVRGetProcAddress(glGetBufferPointervOES); in LoadExtensions()
90 glBindVertexArrayOES = (PFNGLBINDVERTEXARRAYOES) PVRGetProcAddress(glBindVertexArrayOES); in LoadExtensions()
91 … glDeleteVertexArraysOES = (PFNGLDELETEVERTEXARRAYSOES) PVRGetProcAddress(glDeleteVertexArraysOES); in LoadExtensions()
92 glGenVertexArraysOES = (PFNGLGENVERTEXARRAYSOES) PVRGetProcAddress(glGenVertexArraysOES); in LoadExtensions()
93 glIsVertexArrayOES = (PFNGLISVERTEXARRAYOES) PVRGetProcAddress(glIsVertexArrayOES); in LoadExtensions()
99 …glRenderbufferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) PVRGetProcAddress(g… in LoadExtensions()
[all …]
DPVRTgles2Ext.h45 #define PVRGetProcAddress(x) ::x macro
53 #define PVRGetProcAddress(x) SDL_GLES_GetProcAddress(#x) macro
55 #define PVRGetProcAddress(x) NULL macro
59 #define PVRGetProcAddress(x) eglGetProcAddress(#x) macro
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTgles3Ext.cpp52 …ferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) PVRGetProcAddress(glRenderbuff… in LoadExtensions()
53 …Texture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebuffe… in LoadExtensions()
59 …ferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXT) PVRGetProcAddress(glRenderbuff… in LoadExtensions()
60 …Texture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXT) PVRGetProcAddress(glFramebuffe… in LoadExtensions()
DPVRTgles3Ext.h33 #define PVRGetProcAddress(x) eglGetProcAddress(#x) macro