Searched refs:PVRGetProcAddress (Results 1 – 4 of 4) sorted by relevance
75 glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTS) PVRGetProcAddress(glMultiDrawElementsEXT); in LoadExtensions()76 glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYS) PVRGetProcAddress(glMultiDrawArraysEXT); in LoadExtensions()82 glMapBufferOES = (PFNGLMAPBUFFEROES) PVRGetProcAddress(glMapBufferOES); in LoadExtensions()83 glUnmapBufferOES = (PFNGLUNMAPBUFFEROES) PVRGetProcAddress(glUnmapBufferOES); in LoadExtensions()84 … glGetBufferPointervOES = (PFNGLGETBUFFERPOINTERVOES) PVRGetProcAddress(glGetBufferPointervOES); in LoadExtensions()90 glBindVertexArrayOES = (PFNGLBINDVERTEXARRAYOES) PVRGetProcAddress(glBindVertexArrayOES); in LoadExtensions()91 … glDeleteVertexArraysOES = (PFNGLDELETEVERTEXARRAYSOES) PVRGetProcAddress(glDeleteVertexArraysOES); in LoadExtensions()92 glGenVertexArraysOES = (PFNGLGENVERTEXARRAYSOES) PVRGetProcAddress(glGenVertexArraysOES); in LoadExtensions()93 glIsVertexArrayOES = (PFNGLISVERTEXARRAYOES) PVRGetProcAddress(glIsVertexArrayOES); in LoadExtensions()99 …glRenderbufferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) PVRGetProcAddress(g… in LoadExtensions()[all …]
45 #define PVRGetProcAddress(x) ::x macro53 #define PVRGetProcAddress(x) SDL_GLES_GetProcAddress(#x) macro55 #define PVRGetProcAddress(x) NULL macro59 #define PVRGetProcAddress(x) eglGetProcAddress(#x) macro
52 …ferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) PVRGetProcAddress(glRenderbuff… in LoadExtensions()53 …Texture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebuffe… in LoadExtensions()59 …ferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXT) PVRGetProcAddress(glRenderbuff… in LoadExtensions()60 …Texture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXT) PVRGetProcAddress(glFramebuffe… in LoadExtensions()
33 #define PVRGetProcAddress(x) eglGetProcAddress(#x) macro