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Searched refs:PendingGCRelocateCalls (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.h70 PendingGCRelocateCalls.push_back(&RelocCall); in scheduleRelocCall()
77 auto I = llvm::find(PendingGCRelocateCalls, &RelocCall); in relocCallVisited()
78 assert(I != PendingGCRelocateCalls.end() && in relocCallVisited()
80 PendingGCRelocateCalls.erase(I); in relocCallVisited()
119 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; variable
DStatepointLowering.cpp75 assert(PendingGCRelocateCalls.empty() && in startNewStatepoint()
89 assert(PendingGCRelocateCalls.empty() && in clear()
/external/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.h65 PendingGCRelocateCalls.push_back(&RelocCall); in scheduleRelocCall()
72 auto I = find(PendingGCRelocateCalls, &RelocCall); in relocCallVisited()
73 assert(I != PendingGCRelocateCalls.end() && in relocCallVisited()
75 PendingGCRelocateCalls.erase(I); in relocCallVisited()
114 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; variable
DStatepointLowering.cpp52 assert(PendingGCRelocateCalls.empty() && in startNewStatepoint()
65 assert(PendingGCRelocateCalls.empty() && in clear()