Searched refs:PokeAt (Results 1 – 2 of 2) sorted by relevance
30 static OutputFrameStateCombine PokeAt(size_t index) { in PokeAt() function
241 builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt(0)); in BindAccumulator()255 builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt( in BindRegister()266 builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt( in BindRegistersToProjections()502 accumulator_is_live && combine != OutputFrameStateCombine::PokeAt(0) in Checkpoint()