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Searched refs:PopulateInterface (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShader.cpp240 PopulateInterface(&userDefinedInterface, resultId); in ProcessInterfaceVariable()
424 void SpirvShader::PopulateInterface(std::vector<InterfaceComponent> *iface, uint32_t id) in PopulateInterface() function in sw::SpirvShader
DSpirvShader.hpp247 void PopulateInterface(std::vector<InterfaceComponent> *iface, uint32_t id);