Searched refs:PopulateInterface (Results 1 – 2 of 2) sorted by relevance
240 PopulateInterface(&userDefinedInterface, resultId); in ProcessInterfaceVariable()424 void SpirvShader::PopulateInterface(std::vector<InterfaceComponent> *iface, uint32_t id) in PopulateInterface() function in sw::SpirvShader
247 void PopulateInterface(std::vector<InterfaceComponent> *iface, uint32_t id);