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Searched refs:PreDupI16Shuffle (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp10166 int PreDupI16Shuffle[] = {-1, -1, -1, -1, -1, -1, -1, -1}; in lowerV16I8VectorShuffle() local
10169 PreDupI16Shuffle[I/2] = I/2; in lowerV16I8VectorShuffle()
10176 if (PreDupI16Shuffle[j] != MovingInputs[i] / 2) { in lowerV16I8VectorShuffle()
10179 while (j < je && PreDupI16Shuffle[j] >= 0) in lowerV16I8VectorShuffle()
10187 PreDupI16Shuffle[j] = MovingInputs[i] / 2; in lowerV16I8VectorShuffle()
10196 DAG.getUNDEF(MVT::v8i16), PreDupI16Shuffle)); in lowerV16I8VectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp12669 int PreDupI16Shuffle[] = {-1, -1, -1, -1, -1, -1, -1, -1}; in lowerV16I8VectorShuffle() local
12672 PreDupI16Shuffle[I/2] = I/2; in lowerV16I8VectorShuffle()
12679 if (PreDupI16Shuffle[j] != MovingInputs[i] / 2) { in lowerV16I8VectorShuffle()
12682 while (j < je && PreDupI16Shuffle[j] >= 0) in lowerV16I8VectorShuffle()
12690 PreDupI16Shuffle[j] = MovingInputs[i] / 2; in lowerV16I8VectorShuffle()
12699 DAG.getUNDEF(MVT::v8i16), PreDupI16Shuffle)); in lowerV16I8VectorShuffle()