Searched refs:ProgramExecutor (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.hpp | 42 class ProgramExecutor class 45 ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight); 46 ~ProgramExecutor (void);
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D | rsgProgramExecutor.cpp | 167 ProgramExecutor::ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight) in ProgramExecutor() function in rsg::ProgramExecutor 174 ProgramExecutor::~ProgramExecutor (void) in ~ProgramExecutor() 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler… in setTexture() 183 void ProgramExecutor::setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampl… in setTexture() 211 void ProgramExecutor::execute (const Shader& vertexShader, const Shader& fragmentShader, const vect… in execute()
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D | rsgTest.cpp | 68 rsg::ProgramExecutor executor(surface.getAccess(), 3, 5); in runTest()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 484 rsg::ProgramExecutor executor (reference.getAccess(), m_gridWidth, m_gridHeight); in iterate()
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