Searched refs:ProgramPipeline (Results 1 – 8 of 8) sorted by relevance
160 class ProgramPipeline class163 ProgramPipeline (const RenderContext& renderCtx);164 ProgramPipeline (const glw::Functions& gl);165 ~ProgramPipeline (void);173 ProgramPipeline (const ProgramPipeline& other);174 ProgramPipeline& operator= (const ProgramPipeline& other);
322 ProgramPipeline::ProgramPipeline (const RenderContext& renderCtx) in ProgramPipeline() function in glu::ProgramPipeline330 ProgramPipeline::ProgramPipeline (const glw::Functions& gl) in ProgramPipeline() function in glu::ProgramPipeline338 ProgramPipeline::~ProgramPipeline (void) in ~ProgramPipeline()343 void ProgramPipeline::useProgramStages (deUint32 stages, deUint32 program) in useProgramStages()349 void ProgramPipeline::activeShaderProgram (deUint32 program) in activeShaderProgram()355 bool ProgramPipeline::isValid (void) in isValid()
102 const glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()197 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()207 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()241 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()331 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()352 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()
85 using glu::ProgramPipeline;916 Pipeline (MovePtr<ProgramPipeline> pipeline_, in Pipeline()935 UniquePtr<ProgramPipeline> pipeline;1203 MovePtr<ProgramPipeline> pipeline (new ProgramPipeline(renderCtx)); in createPipeline()1420 ProgramPipeline pipeline (getRenderContext()); in testActiveProgramUniform()
275 glu::ProgramPipeline pipeline(ctx.getRenderContext()); in invalid_program_state()
392 glu::ProgramPipeline pipeline(ctx.getRenderContext()); in program_not_active()
363 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()
944 SharedPtr<ProgramPipeline> programPipeline; in execute()1144 programPipeline = de::SharedPtr<glu::ProgramPipeline>(new glu::ProgramPipeline(m_renderCtx)); in execute()