Searched refs:Purgeable (Results 1 – 2 of 2) sorted by relevance
61 if (bufObj->Purgeable) { in buffer_object_purgeable()67 bufObj->Purgeable = GL_TRUE; in buffer_object_purgeable()90 if (bufObj->Purgeable) { in renderbuffer_purgeable()96 bufObj->Purgeable = GL_TRUE; in renderbuffer_purgeable()119 if (bufObj->Purgeable) { in texture_object_purgeable()125 bufObj->Purgeable = GL_TRUE; in texture_object_purgeable()200 if (! bufObj->Purgeable) { in buffer_object_unpurgeable()207 bufObj->Purgeable = GL_FALSE; in buffer_object_unpurgeable()230 if (! bufObj->Purgeable) { in renderbuffer_unpurgeable()237 bufObj->Purgeable = GL_FALSE; in renderbuffer_unpurgeable()[all …]
1040 GLboolean Purgeable; /**< Is the buffer purgeable under memory member1414 GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ member3326 GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ member