Searched refs:QP_TEST_LOG_EXCLUDE_SHADER_SOURCES (Results 1 – 4 of 4) sorted by relevance
136 …QP_TEST_LOG_EXCLUDE_SHADER_SOURCES = (1<<1), /*!< Do not log shader sources. Helps to reduce log … enumerator
1052 …const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) … in qpTestLog_writeShader()1246 const char* sourceStr = (log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) != 0 ? "" : source; in qpTestLog_writeKernelSource()1267 const char* const sourceStr = (log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) != 0 ? "" : source; in qpTestLog_writeSpirVAssemblySource()
530 return (qpTestLog_getLogFlags(m_log) & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0; in isShaderLoggingEnabled()
741 m_logFlags |= QP_TEST_LOG_EXCLUDE_SHADER_SOURCES; in parse()