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Searched refs:QUNIFORM_VIEWPORT_Z_OFFSET (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_uniforms.c243 case QUNIFORM_VIEWPORT_Z_OFFSET: in vc4_write_uniforms()
382 case QUNIFORM_VIEWPORT_Z_OFFSET: in vc4_set_shader_uniform_dirty_flags()
Dvc4_qir.h241 QUNIFORM_VIEWPORT_Z_OFFSET, enumerator
Dvc4_program.c1428 struct qreg zoffset = qir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0); in emit_zs_write()
/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_uniforms.c298 case QUNIFORM_VIEWPORT_Z_OFFSET: in vc5_write_uniforms()
433 case QUNIFORM_VIEWPORT_Z_OFFSET: in vc5_set_shader_uniform_dirty_flags()
/external/mesa3d/src/broadcom/compiler/
Dvir_dump.c39 [QUNIFORM_VIEWPORT_Z_OFFSET] = "vp_z_offset", in vir_print_reg()
Dv3d_compiler.h169 QUNIFORM_VIEWPORT_Z_OFFSET, enumerator
Dnir_to_vir.c1068 struct qreg zoffset = vir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0); in emit_zs_write()