Searched refs:R600_PC_BLOCK_SHADER_WINDOWED (Results 1 – 5 of 5) sorted by relevance
255 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,266 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,299 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,
225 R600_PC_BLOCK_SHADER_WINDOWED = (1 << 4), enumerator
275 if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { in get_group_state()
229 R600_PC_BLOCK_SHADER_WINDOWED = (1 << 4), enumerator
271 if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { in get_group_state()