Searched refs:RADEON_TEXMAT_0_ENABLE (Results 1 – 4 of 4) sorted by relevance
705 rmesa->TexGenEnabled &= ~(RADEON_TEXMAT_0_ENABLE<<unit); in disable_tex_obj_state()792 rmesa->TexGenEnabled |= RADEON_TEXMAT_0_ENABLE << unit; in set_texgen_matrix()811 rmesa->TexGenEnabled &= ~(RADEON_TEXMAT_0_ENABLE << unit); in radeon_validate_texgen()
1892 RADEON_TEXMAT_0_ENABLE) << unit; in update_texturematrix()1894 if (rmesa->TexGenEnabled & (RADEON_TEXMAT_0_ENABLE << unit)) { in update_texturematrix()1907 else if (rmesa->TexGenEnabled & (RADEON_TEXMAT_0_ENABLE << unit)) { in update_texturematrix()
1888 # define RADEON_TEXMAT_0_ENABLE (1 << 4) macro